Fake Holidays is a project dealing with consumption of holidays in industrial countries – it deals with the idea of the simulation of nature and the creation of artificial holiday places.
When wishes are out of reach, simulation is taking over our leisure time and our holidays. Imaginary worlds are created, often under massive technological exertion, in order to offer us experience as reproducible merchandise. Although the quality of these adventures on demand sometimes proves to be rather dubious, the boom does shed light on one thing: the yearnings and dreams underlying people’s daily lives.
Tourists now go on “fake holidays” that mimic the experience that travel to “real places” used to bring. Indeed, the new theme parks are themselves destinations for holidays both “real” and “fake.”
The range of “artificial” experiences available is increasing steadily, as is public acceptance of them, while the rapid pace of technological innovation is making them more realistic all the time. In the long run, widespread interaction with such attractions will likely diminish their novelty value and establish their position as another aspect of entertainment culture. There is no doubt that simulations will increasingly become a part of everyday life – hopefully enhancing it and not replacing it.